Bloopers
To err is human, for a real mess you need a computer.
On this page some images of the mess that came along during development of the site.
1
Download, extend the forces in [docs/js/show-graph.js] with something like
.force("collide", d3.forceCollide(10).strength(10).iterations(30))
and try docs/index.html
.
2
Same download,
try repeated twists for the first thread diagram in the page docs/recursive.html
then show the second thread diagram.
3
Not really a blooper, but a delicate balance between pattern, forces and interaction such as zooming during animation.
4
Try to drag or paint threads with Internet Explorer version 11. On the left with download on the right with the next.
5
With download, note the draggable option. Click/tap on one of the bobbins and they swim away.